130Įither the headers have become corrupt or you used another manager that doesn't set the sector count correctly. That's large enough to hold a dual layered disc.ġ2:00:38 WiiFatDrive.OpenVolume Opened volume K:\wbfs\S59E01.wbfsġ2:00:38 WBFSPartition.OpenFromHandle Invalid HD sector count Try enabling force modeġ2:00:38 MountDrive1Thread Invalid disc index. The Sector count, AFAIK, should be set as standard to WBFSSectorsPerDisc * WiiSectorSize / HDSectorSize, which is (259740 *32768) / 512. It's a strange error to get with WBFS files. If there was 50 games, the custom-titles.txt would have 50 titles, exactly as you see it in the list. That would include titles for all the entries in one file, from whatever source is used. Maybe the best option would be to export a custom-titles.txt for the current drive list. Once I finish the database part, everything will slot into place. Like the background threads for downloading them and the panel to display them. If there was 50 games, the custom-titles.txt would have 50 titles, exactly as you see it in the I've already got most of the code done. So it's like third storage place for titles that don't exist anywhere else. If you manually edit the title, it's automatically added. the title is already the same as the original or WiiTDB title (if enabled), it's removed from custom-title.txt. These covers have been a thorn in my side for as long as I can remember, it'll be a relief to finally get it out. I think there'll be one more bug fix release, then on to 0.3.7 with the database and covers. Once I finish the database part, everything will slot into place.īefore I add that stuff, I'm just waiting to see if all/most of the bugs are fixed.
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